A M P H O T E R I K
 
For those of you intrigued by the game we put out, Painted Walls, I posted a brief introduction to what Visual Novels are precisely in the writing section. Well, not too precisely anyway...and I also provided a bunch of reference material and some of my own personal opinions on what makes a visual novel good.

Gueve:
It's been awhile, but since this is our main collaboration piece until the summer (we've got another one coming), I've decided to go back and revise the script, and make the game a more work easy; that means less scrolling through until you get to the next ending.



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